This was a web vr project I made back in 2019 to learn a-frame and then totally forgot it existed until nowish.

basic infinite runner that uses the players gaze to move the character around and avoid objects, should work on Oculus quest browser, mobile browsers, and desktop browsers that support a-frame.

its honestly a but buggy, but I'd be lying if I said I didn't have some fondness for its visuals, so I figured i might as well put it up .

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